Question : raycast from camera to mouse unity
Answered by : ugliest-unicorn-6flxfjdc0qv5
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out RaycastHit hit, 100)) { Debug.Log(hit.transform.name); Debug.Log("hit");
}
Source : | Last Update : Thu, 15 Jul 21