Question : unity check collider layer
Answered by : fredrik
function OnCollisionEnter(collision : Collision) { if (collision.collider.gameObject.layer == LayerMask.NameToLayer("LAYER_NAME")) { Debug.Log("Touched a rail"); } }
Source : | Last Update : Sun, 15 Nov 20
Question : checking a gamobjects layer
Answered by : successful-sandpiper-zknwjxkunfm5
if(gameObject.layer == LayerMask.NameToLayer("LAYER_NAME")){}
Source : | Last Update : Wed, 02 Dec 20