Question : godot instancing scene through gdscript
Answered by : joyous-jellyfish-1bekhelxooto
var scene = load("res://scenes/MyScene.tscn")
var scene_instance = scene.instance()
add_child(scene_instance)
Source : https://www.reddit.com/r/godot/comments/5jubro/how_do_i_spawnsummon_a_node_object_through/ | Last Update : Sun, 02 Aug 20