Question : unity stop all audio
Answered by : yasin
// unity stop all sound by yasin private var allAudioSources : AudioSource[]; function Awake() { allAudioSources = FindObjectsOfType(AudioSource) as AudioSource[]; } function StopAllAudio() { for(var audioS : AudioSource in allAudioSources) { audioS.Stop(); } }
Source : | Last Update : Mon, 19 Jul 21